Far Cry gets support for x86-64 extensions

Written by Tim Smalley

May 10, 2005 | 19:45

Companies: #amd #ubisoft

Today, AMD and Ubisoft have collectively announced a new patch for Far Cry, which brings 64-bit extensions to the title. The patch further demonstrates Ubisoft's generous support for those avid players of Far Cry, which was, unexpectedly, one of the biggest games of 2004.

The version of the title installs on top of the original boxed retail version of the title gives an enhanced Far Cry experience. The patch brings additional content in the form of two 64-bit only multiplayer levels, higher frame rates, improved textures and view distances and also more objects added to the physics engine.

In order to run patch 1.32, you will need to be running Windows XP Professional x64 Edition, which requires a 64-bit processor. Despite AMD teaming up with Ubisoft, the updates also work on Intel's EMT64 enabled processors.

Anandtech look to have got hold of the patch early, and they've written a short piece on the new content and massive image quality improvements found in the new patch. The article shows AMD's Athlon 64 X2 4200+ toppling Intel's 3.2GHz Pentium D in quite convincing manner, while both processors receive a 4% performance boost at at the chosen resolution, despite all of the added image quality.

Along with the image quality comparisons in the Anandtech article, there are further screen shots, and some movies over on AMD's website. We'll get around to doing our own testing on the new patch to see how real-world game play is changed with the new patch.

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