Interview: Eric Yockey on the PC Classic
'We named it "the PC Classic" as a self-aware joke, but it's a real piece of hardware with a ton of real value.'
John Romero announces Sigil Doom expansion pack
Celebrates 25 years in style.
The MADE calls for MMO server source code
Aims to resurrect long-deceased worlds.
Why are some games so frustratingly hard? How do some titles manage to change frustration to exasperation to jubilation? Alex Watson investigates how Ghosts 'n' Goblins compares to Elder Scrolls, Lord of the Rings, and his ideal of a platform game.October 24, 2006 | 09:34
February 20 2020 | 16:00